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Adventures:
The Lair of the Mindflayer Can a band of intrepid adventurers overcome their foe's deadly mind control powers? An adventure for Advanced Dungeons and Dragons.
The Absent-Minded Alchemist Goldwin of Eastmarch just wants to be left alone, find a few fresh vegetables, and remember where he left that formula for "Firewater." Will the adventurers be able to convince him that they need his help? For that matter will they be able to overcome the hazards standing between them and the famed mage? An adventure for Advanced Dungeons and Dragons.
Game Logs:
A Journey to Geoff The journal of a party of brave adventurers in an Ars Magica saga.
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